Strapping some of the alien tech on your ships creates some interesting visual effects, to be sure, especially the Octo race's designs, which are more organic and sort of "deep-sea" looking. Each race offers a distinct ship and starbase design, along with its own weapon and technology designs. The developer promises that the more than 200 components will be unique in design, and each will have some utility, rather than just having a cosmetic effect on your ship.ĭarkStar One is going to have 330 star systems to visit, each inhabited by one of the six alien races. The ship customizations and technologies can be purchased when you're in stardock, and oftentimes captured or stolen from other ships after a successful battle in space. Voila, you have a lumbering space hulk that nobody's going to mess with (but won't be winning the Kessel Run any time soon). Or, become a massive war machine by packing on the armor, skimping on your wings (who needs maneuverability when you have guns and armor?), and then throw on a huge power plant and tons of weaponry. Feel like running escort missions for profit? Then slap on lots of armor, lots of beam weapons and a big power plant (to power those lasers and big engines) and build a destroyer or frigate escort. Want to be a pirate? Then deck out the DarkStar One so that it's fast and front-loaded with weapons, allowing you to stage "smash and grab" attacks. This expands up on the basic "buy or build a ship, and blow things up" gameplay so inherent in the genre, and gives it some light RPG elements, as you can customize your ship to your style of play. You can swap out parts and turn the ship into a fast fighter, lumbering battleship, pirate frigate or any mix in between. ![]() It's not your run-of-the mill spaceship, as its core ability is its adaptability. ![]() In the game, you don the flight suit of Kayron Jarvis, a young hotshot pilot who is given command of the ominously named DarkStar One spacecraft. It's an underserved genre, and developer Gaming Minds and publisher Kalypso Media are looking to fill that gap with DarkStar One: Broken Alliance.Īt its core, DarkStar One: Broken Alliance aims to be a good, old-fashioned space dogfighting game. The Xbox 360 is home to a lot of genres, but as yet, it hasn't seen a good space-combat game along the lines of Freespace, Freelancer, Wing Commander or T.I.E.
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